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Thread: Serious help needed

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    Serious help needed

    Hey all,

    Got quite a complex question here... For me anyway, lol.

    Ok, so I've spent most of last night recoding an image loading system.

    Basically, at the start of the frame, the list object adds lines automatically based on how many files are in the "image" folder. This works fine, no problem. There's even a small thumbnail view to accompany it.

    Now, the sucker - in my previous engine I was storing the actives within the application itself - which started to consume quite a bit of memory. So I made all the files external with the idea of loading them in as images, then converting them to actives when the user clicked the editors'insert' button...

    Now I'm loading these in as active pictures... But I can no longer convert them to actives with "create active object" because the files aren't stored as actives within the application itself?

    Hope that made sense and if anyone has a clue what I'm on about can can help I'd be extremely grafeful :cry:

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    Re: Serious help needed

    To summarise, I need a way for the user to insert their own custom 'tiles' into the application. They don't need to be saved, they just need to behave like active objects once imported.

  3. #3
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    Re: Serious help needed

    Active objects have an action under the animation tab, 'load frame' which allows you to load an external image (like a png, or bmp) into a frame of an active object.

    It can require slightly complex handling, so if you can't make sense of this action by yourself; reply here, include some of the images your using and I'll make you an example

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    Re: Serious help needed

    Excellent, got it - cheers Seele that should do nicely!

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