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Thread: Animation doesn't work while walking

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    Animation doesn't work while walking

    I have a simple problem, when player is moving and enemy hits it, there is no "getting hit" animation, the walking animation just continues. When player is standing still, the animation works perfectly. I've tried a lot of things, but nothing seems to work...

    I'm using platform movement object, if that makes any difference.


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    Re: Animation doesn't work while walking

    No luck using flags?

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    Re: Animation doesn't work while walking

    Nope. I tried something like: when enemy hit's, set flag 1 on, and when flag 1 is on, change animation... but walking still continues. I also tried to set the players position up in the air when the enemy hits and then when flag 1 is on + player is falling, change animation, but that doesnt work either.

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    Re: Animation doesn't work while walking

    can you negate the walking animation if your hurt animation is -while/playing-?

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    Re: Animation doesn't work while walking

    Alright, I finally got it working with flags.

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    Re: Animation doesn't work while walking

    Great!

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    Re: Animation doesn't work while walking

    Another thing you can do, is Have walking animation in group. When the player is getting hit by enemy, you deactivate the group walking animation and activate it when the hit animation is finished.

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