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Thread: Vehicle Physics?

  1. #1
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    Vehicle Physics?

    I want GTA-style vehicle physics. How should I achieve that? Is there an extension that'll do it just fine? Is it easy enough to code in events? Has someone already made a good engine like that?

  2. #2
    Clicker Fusion 2.5 Developer

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    Re: Vehicle Physics?

    Well, there are several ways to do this. The best way is to make a custom engine. The next best thing to do would be to use a physics extension like Phizix (I recommend Box2D, it's awesome)

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