Hi, I have a problem with collision masks in MMF2. In my application I made a customized shoot system, creating objects with a 360║ engine. The problem appears when it collides with a backdrop. I made a collision system with fast loops and collision masks, but the collision works only for one of objects, specially the last object created. I tried to compare it with a Spread Value or use the "Pick an object" but it dont works too.
Someone knows how to make Collision Masks works for every of this objects?