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Thread: Defend the castle type game problem (I'm new)

  1. #11
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    Re: Defend the castle type game problem (I'm new)

    Awesome, I got the muzzle flash, thanks.

    About the shooting at 0;
    Well I have it at
    "When user clicks left mouse button>Sub 1 from counter"
    I also have
    "When counter reaches equal or below 0 set counter to 0"
    (so that it doesn't go -1 -2 -3 and so on.)
    And of course it creates the muzzle flash

    Thank you sooo much for your help

  2. #12
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    Re: Defend the castle type game problem (I'm new)

    Good going.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

  3. #13
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    Re: Defend the castle type game problem (I'm new)

    Another way to make it not go below 0 (-1-2-3) is in the settings part of the properties toolbar, set the minimum value to "0" .

    -gummy

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