I know this is probably a simple question but for the life of me my brain cannot figure it out.
I'm just tinkering around with the initial tutorial game, Choco Block. By default the speed of the ball is 60. My idea is in the beginning (first fram) is to allow the user to choose 1 of 3 levels (Beginner, Novice, Pro). Based upon which menu item they click will determine the speed of the ball.
Now the only idea I can come up with is create 3 separate frames. Each frame would be identical except I will have the speed of the ball set differently.
My goal, though, is to figure out a more dynamic way to do this. Something along the lines of an if/then statement. I'm still trying to adjust to the object-oriented system of MMF2.
For example, if the beginner text is clicked then it would write to an INI file the speed of the ball. Writing/creating/modifying/reading the INI file would not be an issue. It's just how can one get what's read form the INI file change a built-in setting such as the ball speed?