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Thread: best way to store rpg text paragraphs in ext files

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    best way to store rpg text paragraphs in ext files

    Hi I hope this hasnt been already asked
    I'm making a text-based rpg and I'm trying to understand wich is the best way to store a very large amount of text paragraphs into external files, in order to share them to writers/translator etc, just like the dialog.tlk file of bioware games, which contains ALL the text data of the game.

    I'd also need the archive to feature some group-like and paragraph numeration, the in the ini files would be ok but I wonder what's the memory limit of it. ( I just cheked = INI files are limited to 64 Kb and each item text cannot exceed 1024 characters. )

    arrays would be also great (I've made an editor to write/edit/save the dialogue paragraphs which is just fine)
    but I wonder also stability and memory issues, plus any way to import-export array text into a txt/rtf file for backup and additional editing purposes.

    thank you in advice

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    Re: best way to store rpg text paragraphs in ext files

    ah, you can see by yourself what dialog.tlk files are like
    http://bgtlk.cpptea.com/

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    Re: best way to store rpg text paragraphs in ext files

    Quote Originally Posted by Ohyea
    I just cheked = INI files are limited to 64 Kb and each item text cannot exceed 1024 characters.
    I don't think the INI++ object has the 64Kb limit any more. Not sure about the characters though.

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