Ahh that now makes sence. Ok.
and thanks for 3D editor comment
Will have to do a better video and show all features, which currently are.
Full Geometry transformations, so moving, scaling and rotating, real-time by the mouse in 3D.
Built in prims: Box, Sphere, Wedge (easy to add more via the user in a LUA script)
Full lighting control, with unlimited lights (but the nearest 7 are lit) lights: Spot, point and directional.
Full saving and loading options and then with my Sceneloader lua script, you can include in your scripts and then simply loadscene("scene") command loads it, and then within draw loop "Updatescene(scene) draws it "
Fog control, sun control, built in skybox.
And other things such as holding shift does uniform scaling.
Simple texture mapping.
Ill do a vid somtime, will be easier!