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Thread: Easy Text Alpha Channel in MMF2

  1. #11
    Clickteam Clickteam
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    Re: Easy Text Alpha Channel in MMF2

    Hmm, I forgot to mention in the first post, you need to make the text in MS paint so that it gets smoothened correctly before you copy it into MMF2. (Or any other image editing program you like)
    Working as fast as I can on Fusion 3

  2. #12
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    Re: Easy Text Alpha Channel in MMF2

    Quote Originally Posted by LB
    1. Make your in the color you want, then another copy that is white on a black background.
    I found that a way better way to do this is to take the string object, make it the color white, and right click -> create active object (or backdrop, whatever you prefer). Then copy the image it makes and use it for the alpha channel. Go back to the main image, and take the rectangle tool and select the color you want, and drag a rectangle over the image (with 100% opacity if you want to be the perfect shade, 99% will most likely be the better option).

    Then you have a perfect alpha channel that looks exactly like the string object.

  3. #13
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    Re: Easy Text Alpha Channel in MMF2

    Which is the same thing as was just spent a whole discussion in the above posts about... I cannot edit my first post to change it :p
    Working as fast as I can on Fusion 3

  4. #14
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    Re: Easy Text Alpha Channel in MMF2

    Quote Originally Posted by LB
    Hmm, I forgot to mention in the first post, you need to make the text in MS paint so that it gets smoothened correctly before you copy it into MMF2. (Or any other image editing program you like)
    Perhaps that was the quote I wanted. I found it best to do it all within MMF2

  5. #15
    ismaeljohnson11
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    Re: Easy Text Alpha Channel in MMF2

    ah,....ok

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