This object contains numerous routines for manipulating vectors and square matrices up to 4D. If there's demand, I'll add support for N-dimensional, but most of the interesting stuff is covered up to 4D.
There's no documentation provided yet, but I've included a couple examples using the object. All vertices/matrices are identified by strings. T-Vectors refer to Transpose Vectors, which have special use in multiplication, but otherwise you can't do much with them. There's probably still some bugs kicking around.
Eventually I'll bring this to XLua where it will be a little faster and arguably more useful.