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Thread: "Load frame" doesn't work at runtime.

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    "Load frame" doesn't work at runtime.

    I need to load multiple images into an Active object using an expression such as [color:#0000FF][font:Courier New]Apppath$+"Temp\"+Str$(LoopIndex("LoadImages"))+".p ng"[/font][/color] to retrieve the files.

    Everything works fine when I run the application from MMF2, but the images aren't loaded when the app is compressed. The same thing happens with the [color:#FF0000]Animated Picture object[/color].
    Using the same expression, the [color:#009900]Active Picture object [/color]does work fine though, so I don't think the expression could be the problem.

    I also tried including the files in the .exe without any result.
    Could this simply be due to both objects' runtimes not working correctly?
    Does one of those actions (AO: load frame/AniPic: cache image) ever worked at runtime for anyone?

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    Re: "Load frame" doesn't work at runtime.

    -Solved by Sketchy-
    Seems like I needed to manually include the image filter for png files.
    http://www.create-games.com/forum_post.asp?id=268065&show=all

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