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Thread: Target Select with Fixed Value issues

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    Target Select with Fixed Value issues

    I have a game where your player has allies that are out of your control.
    they fly around you until you get close to an enemy.
    Then, they set their alterable value B to the Fixed value of that enemy.
    The problem comes in when i try to get your allies to look at the enemy they're supposed to, they all look at one or dont look at any at all.
    Is there anyone out there who has a solution to this :grin: ?

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    Clicker Fusion 2.5 Developer

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    Re: Target Select with Fixed Value issues

    Read: http://www.create-games.com/article.asp?id=1975

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    Re: Target Select with Fixed Value issues

    I didnt realize Duplicates sorted them selves out like that,
    but i dont know if it will allow me to interact through the other obeject to the one i want.
    Still, it appears i've had my order of value comparison right.
    .Spread Value could be quite useful,
    though it brings back to the same problem,
    and the # of enemies increase and decrease and it would be very difficult to change and repeat for when more are created.

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