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Thread: Lacewing Platformer Example

  1. #21
    Clicker Multimedia Fusion 2
    dragonguy's Avatar
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    Re: Lacewing Platformer Example

    Quote Originally Posted by SortaCore
    MMORPG time...
    If your interested in that, I have quite the lacewing project under way.

  2. #22
    Clicker Fusion 2.5 Developer

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    Re: Lacewing Platformer Example

    You should convert this example to Flash. Replace Blast and get rid of whereever you are using AppPath (can't find it!).

  3. #23
    Clickteam Clickteam
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    Re: Lacewing Platformer Example

    Lacewing Flash isn't officially out yet! And why would you want to convert this to flash? That's pointless! This is an example for people do learn how to use the extension for any purpose. There is no need for it to even be compiled into an exe, you just run it from MMF2...
    Working as fast as I can on Fusion 3

  4. #24
    Clicker Fusion 2.5Android Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)
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    Re: Lacewing Platformer Example

    I love this, it's excellent! I've added 360 degree rotation to the players and now I want bullets to be shot. That's all good. One question though. How do I get the bullets to be transferred to the peers' screen?

    Thanks, Vet

  5. #25
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    Re: Lacewing Platformer Example

    You'll have to send a message with the necessary variables (x and y position that it starts, direction/angle, speed) and upon receiving this message create the bullet and set the variables accordingly.

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