User Tag List

Results 1 to 5 of 5

Thread: Random Positions(Matching game)

  1. #1
    No Products Registered

    Join Date
    Feb 2010
    Posts
    2
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Random Positions(Matching game)

    I'm trying to make a matching game and I'm stuck on making them switch positions with the other cards so its not the same every time

  2. #2
    Forum Moderator

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    nivram's Avatar
    Join Date
    Jul 2006
    Location
    Bandon, Oregon
    Posts
    6,773
    Mentioned
    12 Post(s)
    Tagged
    0 Thread(s)

    Re: Random Positions(Matching game)

    You can set the cards off frame and select one at random. You can also use the random pool object.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

  3. #3
    No Products Registered

    Join Date
    Feb 2010
    Posts
    2
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Random Positions(Matching game)

    wheres the random pool object?

  4. #4
    Forum Moderator

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    nivram's Avatar
    Join Date
    Jul 2006
    Location
    Bandon, Oregon
    Posts
    6,773
    Mentioned
    12 Post(s)
    Tagged
    0 Thread(s)

    Re: Random Positions(Matching game)

    Bonus Pack 1. Are you using the demo? If so you will not be able to install the bonus pack(s)

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

  5. #5
    Clickteam Clickteam
    Jeff's Avatar
    Join Date
    Jun 2006
    Location
    Battle Ground Washington
    Posts
    11,825
    Mentioned
    8 Post(s)
    Tagged
    2 Thread(s)

    Re: Random Positions(Matching game)

    I seem to do this trick a lot.

    1 - Put the objects in a qualifier group
    2- Put all these objects in the same spot off the frame
    3 - Use the condition to pick a random object in a zone (the spot you put them all in in step 2)
    4 - In this condition use the action under the qualifier to place the cards.

Similar Threads

  1. A valid signing identity matching...
    By iamjot in forum iOS Export Module Version 2.0
    Replies: 2
    Last Post: 28th October 2011, 11:23 AM
  2. Teaching with MMF2: Questions Matching Game
    By KellyP in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 1st April 2011, 05:59 PM
  3. random positions of active objects (square grid)
    By DEKE15 in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 4th February 2010, 09:23 PM
  4. Read Through List Box for Matching Text?
    By Stephen in forum Multimedia Fusion 2 - Technical Support
    Replies: 10
    Last Post: 1st March 2009, 01:01 AM
  5. Saving Positions with Save Game Object
    By RickyRombo in forum File Archive
    Replies: 8
    Last Post: 11th January 2009, 09:20 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •