My question is, how do you program a Kill/Death ratio in MMF2? Sure, you can do Kills/Deaths but I don't want loads of decimal points, sure you can add a .0 on normal numbers, but I cannot seem to find a way with expressions like this.
value( "kill" )/value( "death" )
And when I do get it, how do I make it only have 2 decimals in MMF2? for example.
142/60 = 2.36
But I only want 2 decimals as shown there, otherwise it would be something like 2.3666666666666666666667 and I don't want that.
Thanks in advance