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Thread: FPS and object movement speeds

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    SoftWarewolf's Avatar
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    FPS and object movement speeds

    I noticed that when i change the fps of the game, the object speeds are adjusted by the same factor to cancel the difference.
    f.ex movement speed 100 on 25 fps, is twice as fast as movement speed 100 on 50 fps.

    This should be a optional setting, because i always relay on frames for consistency.

    And btw, when i run my game on 3 fps with movement speed 100, it moves like 200px each frame, and it works just fine.
    So why couldn't it be possible to set movement speeds above 100?

  2. #2
    Forum Moderator Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleSWF Export Module
    DavidN's Avatar
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    Re: FPS and object movement speeds

    Uncheck/check "Timer-based movements" on your frame properties - I think this should make a difference.

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