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Thread: Flash Player Lacewing

  1. #11
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: Flash Player Lacewing

    It's completely possible to make a real time game using TCP - you just need to be clever about dead reckoning. It's been done in the past.

  2. #12
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    Re: Flash Player Lacewing

    Quote Originally Posted by Jamie
    It's completely possible to make a real time game using TCP - you just need to be clever about dead reckoning. It's been done in the past.
    And how it would perform with a couple thousands players?

  3. #13
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: Flash Player Lacewing

    Depends how much bandwidth you have :P

  4. #14
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    Re: Flash Player Lacewing

    hehe sure, I imagined that if you need to be clever about dead reckoning, it was a 'built-in' limitation that would appear later on no matter what, when having too much players.

  5. #15
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: Flash Player Lacewing

    Well, HTTP is TCP and AJAX seems to work pretty well (see Facebook). At least Lacewing doesn't need to poll!

  6. #16
    Clicker Fusion 2.5 Developer

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    Re: Flash Player Lacewing

    UDP is for girls. Real mean men communicate with smoke signals!

    Seriously though, I've never used UDP with my MMF2 multiplayer games, but my games aren't both "massive" and "action". If you pick one, you should be fine. :P

    Oh, and congrats on getting this into public beta! I'll join in as soon as I get the chance.

  7. #17
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    Re: Flash Player Lacewing

    Quote Originally Posted by Game_Master
    I'm getting an SWF error when I build it as Flash. It doesn't give me any information about the error. Do you want me to send you my code?
    I'm also getting an error when I try to build: http://puchisoft.com/scr/2010-03-11_213654.png

    All I did was make a new application, set it to Flash Build, and add Lacewing. No Events.

    With no Lacewing, I can build + run it. As soon as Lacewing exists in the application, building fails like above.

    Please fix.

  8. #18
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: Flash Player Lacewing

    Fixed and uploaded.

  9. #19
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    Re: Flash Player Lacewing

    Nice!

    I just uploaded my little server tester Flash: http://puchisoft.com/Flash/FlashTest.html

    Enter an IP of a Lacewing server to test if it has a Flash Socket Policy Server running that allows you to connect. Works fine with Localhost (locally ).

  10. #20
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    Re: Flash Player Lacewing

    Since Jamie didn't release his new EXE server that includes the Policy Server yet, here's a quick way to run your own Policy server.

    I compiled the python Flash Policy Server that Mathias made into an EXE. Just run the server.exe and Flash will connect to whatever you are running on port 6121.

    Combine with Jamies's Lacewing EXE Server #10 if you want.

    Flash Policy Server EXE:
    http://puchisoft.com/Flash/FlashSocketPolicyServer_Win32.7z

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