I'm currently using version 2.0 R249
I've tested this in both MMF2 without flash extension, MMF2 with flash extension, and the HWA version.
I've noticed objects are not accurately stopping when colliding with each other.
Imagine a active object designed like a brick, and another brick falls from above and when it collides it should instanly stop ontop of it.
Well since a recent update it either seems to stop slightly above, or fall into the brick abit.
I've tried this with a few different things, including old games that when re-opening them, have the same problem.
Here is the original file, published in Feb 2009
Here is the re-saved file with no changes made to the game.
You should notice the brush doesn't fit correctly aside the bricks, and it will color double squares at times.
What is this problem and is anyone else experiencing it?, its made creating games nearly impossible.