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Thread: Flash in fullscreen?

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    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
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    Flash in fullscreen?

    As you may have noticed, i try to make a flv player. Most of them have a maximize button. And then the flash video goes into fullscreen.

    How can i achieve this with my flashfile? How can i send it to fullscreen?

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    Re: Flash in fullscreen?

    From my understanding you cant

    Checkout the limitations here...

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=179007#Post1790 07

    Andy

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    Re: Flash in fullscreen?

    No you cant. You must understand that the flash runtime is not a true movie. It is a pure action script program, and must follow the limitations of the api. One of the limitation is that you cannot zoom a layer globally (with sub objects). I could be done, but would be a lot of work.

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    Re: Flash in fullscreen?

    Thanks guys. That`s really sad news.

    Hm. I just wonder then how the usual flash players like the JW FLV Player manage this problem. They are also made with action script, and follows the api limitations. There must be at least a workaround.

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    Re: Flash in fullscreen?

    Quote Originally Posted by Francois
    I could be done, but would be a lot of work.

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    Re: Flash in fullscreen?

    Thanks

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    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleSWF Export ModuleInstall Creator Pro
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    Re: Flash in fullscreen?

    Hey, if scaling flash applications with the mmf exporter isn't possible then how did this guy do it?

    http://www.gamebuilder.info/world/arcade/jesus-arcade-game

    In firefox use control+ + to enlarge the text size. Watch in amazement as the flash app scales with the window.

    Or go here to play fullscreen:
    http://games.mochiads.com/c/g/jesus-the-arcade-game_v1/jesus.swf

    Of course the game keeps it's aspect-ratio, so out of screen objects can still be seen.

    So, what's the secret? Scale to fill window size?

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    Re: Flash in fullscreen?

    The game does scale with the page, but I see out of screen objects in the fullscreen direct-to-SWF example (a row of counters down the left hand side, for example) - which browser are you using?

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    Re: Flash in fullscreen?

    I confirm UrbanMonk both rescaling and fullscreen are working under Firefox 3.6 where normally they are not working!

    But still like DavidN pointed out fullscreen has got some issues during gameplay - like our normal games after trying to rescale them.

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    Re: Flash in fullscreen?

    There is an easy fix to all the mentioned problems.

    Just add a layer at the top, set it's scrolling coeffiecients to 0. Then create a black background object to surround the edges of the screen to block out the objects off screen!

    Tada!

    I'm on firefox 3.6, and like I said I could see the objects off screen too.

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