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Thread: Panaramic First person game?

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    Panaramic First person game?

    Hi

    I was wondering if anyone knew how I'd go about making the frame smoothly wrap around to create the the impression of a panaramic view where no matter how long the player holds down the right key the frame will wrap around to the left like the player is spinning 360 degrees on the spot. Any help would be appreciated. Thanks

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    Clicker Multimedia Fusion 2 Developer

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    Re: Panaramic First person game?

    It's quite simple:

    Make the frame as big as it needs to be.
    Turn on virtual scrolling or whatever it's called in the frame or layer settings (I can't remember and don't have MMF to hand).

    Done, infinite scrolling.


    You can also do it manually:
    Make the frame the size it needs to be plus the width of the window.
    Duplicate the left part of the frame on the right.
    Add events that:
    Player's X pos is > original frame width + half window width subtract original frame width from player's x pos
    Player's X pos is < half window width, add original frame width to player's x pos

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    Re: Panaramic First person game?

    Thanks Dynasoft!

    Funnily enough the answer was in the help file and your reply pointed me in exactly the right direction. It is as you said: quite simple. Thanks

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    Re: Panaramic First person game?

    Okay... I hit a snag.

    I need active objects to wrap around as well. I tried using the quasi infinite scrolling method in the help file but it will only scroll right and doesn't wrap around.

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    Clicker Fusion 2.5 Developer

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    Re: Panaramic First person game?

    You could make active objects wrap according to their x-coordinal distance from the view-screen's position.

    What I mean is that if object gets far enough from the center of the visible screen, it's position is set to other side of the level.

    Another way is to make duplicate image of every active object.

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    Re: Panaramic First person game?

    Yeah. You are stuck using backdrop objects if you want to use layer scrolling. Does anyone know of a good tutorial for manually scrolling with coefficients, so you can use active objects?

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