I am working on a game and have a music .mp3 which I am using through the DirectShow object. However, when I attempt to make a build of the game, the music does not stay with the build. In addition, the free-to-use Pop01 and Pop04 sounds from the chocobreak game do not function from the build. On my computer it works, but when I bring it to another computer, there is no sound. I would eventually like to market it. How do I make it so the music properly functions on other computers?