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Thread: Enemys take damage.

  1. #1
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    Enemys take damage.

    How can i set it so that enemies take moore then one hit?

    Collision between (Projectilec) and (enemie) || Destroy

    That is what i have now. How do i make them be able to take moore then one hit?

  2. #2
    Clicker Multimedia Fusion 2 Developer

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    Re: Enemys take damage.

    In the properties of the enemy, add an alterable value called "health" and set it to however many hits you want them to take.
    Then in use the following two events:
    Collision between (Projectilec) and (enemie)
    -Subtract 1 from health
    health of enemy <= (less or equal) 0
    -Destroy

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