Hi there. I searched the forum for my particular issues and can't seem to find anything on the exact topic..Sorry for the long post.
First thing... I can't seem to find a way to say "wait 5 seconds" or any amount of time upon player's death for example.. I guess I could make one up with "EVERY 1 second add 1 to a value" and then "when this value = 5 go to frame X". but isn't there literally a wait condition somewhere ?
Also do I need a score object in order for the high score to work ? I could not get the SCORE to display in front of everything else, sorting issues somehow.. But the counter object would, so I decided to use a counter object instead, now in the player1's event list I have a condition saying upon player's death add the counter's value to player's score.. But that doesn't seem to get added. I'm wondering if it wouldn't be because as soon as the player dies is goes to the next frame ignoring the add counter value to score condition....Both happening at once...
Thanks for your help ! I'm going to take a look at the online score tutorial while waiting for some replies lolz.