Hello, I have some questions about a few events in Multimedia Fusion 2. I'm currently working on a spaceship shooter-like game, similar to the majority of the spaceship shooter games for the arcade. I was just wondering if there was any way possible to fix/make a few things in MF2.
I already know how to do this, using the "Repeat while key is pressed" condition and make the spaceship object shoot an active bullet object, however while the condition works fine, the bullets don't seem to follow the spaceship very much when I move it around (Of Course while holding the key down to shoot). And plus, for some reason, a bullet appears out of nowhere (Most likely in the area where I was shooting before) when I release the button. Is there any way to fix this? Also, is there a way where every time a bullet comes out of the ship, it plays a sound? I tried doing this, but it plays the sound a bajillion times, which makes my ears bleed.
-Adding enemies that take two or more bullets to kill?
I can't seem to figure this out very well. Is there any way to do this? I can make enemies die within one shot, but I wish to have other kinds that take more than one shot.
I'm sorry if my writing doesn't make much sense, I'm not as great when it comes to grammar and such. Help would be much appreciated. Thank you guys and have a nice day.
If people need screenshots to understand more, ask me and I'll put them up.