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Thread: [Request] Replay object

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    [Request] Replay object

    The demonstration recording function of MMF2 can record only the developer's play.

    I want the extension that can be reproduced by recording the user's play.

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    Re: [Request] Replay object

    Second to that. I know that it's possible to 'save user movements and then replay them' but it never was working as it should.

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    Re: [Request] Replay object

    By "replay" do you refer to just the "movement" of the objects on the screen?
    -Mokhtar M. Khorshid

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    Re: [Request] Replay object

    Mokhtar but still to make that movement working - it have to detect collisions, creation of objects all the effects and so on, because it can have influence on that movement.

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    Re: [Request] Replay object

    That wouldn't affect how it moved. If it moves on the screen in exactly the same way as it did before (as if you just video-captured it), then collisions wouldn't really matter.
    -Mokhtar M. Khorshid

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    Re: [Request] Replay object

    What about randomness in the bouncing ball?

    I also like this idea, the 'Demo' feature seems too... limited?

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    Re: [Request] Replay object

    Quote Originally Posted by RickyRombo
    What about randomness in the bouncing ball?
    That's exactly my point. If you are replaying you want the ball to move in the same way it went when you 'recorded' it.
    -Mokhtar M. Khorshid

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    Re: [Request] Replay object

    Oh, I think both Fano and I thought you might be saying it can already be done?

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    Re: [Request] Replay object

    Maybe it can. But that's not what I meant, I was just giving a way this could be done.
    -Mokhtar M. Khorshid

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    Re: [Request] Replay object

    It can be done, heck even sounds can be recorded as well if you wanted to.

    Just ask PixelThief, he made an entire engine in lua that does this, and allows the player to travel forwards and backwards in time.

    Although if an extension was made to do this it might be a bit more efficient.

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