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Thread: Window Control Object

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    Window Control Object

    I noticed the 256x224 I set my window size to is not the same as the Window Control Object's 256x224. I read about this in a post somewhere but I can't find it. What is the difference with the WCO? Thanks.

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    Re: Window Control Object

    Eh, what??

    I think you mean the window size in the app properties. This isn't the window size at all, rather, the size of the frame window's client area. The window is bigger depending on the user's theme, and so has different sizes on different computers.
    Working as fast as I can on Fusion 3

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    Re: Window Control Object

    Er. Let me start over.

    I'm making a cellphone type game where the window is tiny. I want to "magnify" the game window so it's twice the size as it normally was, making everything more visible on a monitor.

    What I did is check "Resize display to fill window size", then used the WCO to double the size of the window. It seems the WCO sizes are incorrect though, causing graphics to be distorted. I read about that exact problem in a post around here somewhere where everyone knew what was going on, so your response confuses me.

    Unless there's a better way to do this that I'm not aware about, I just need to figure out why the WCO has different sizes, and what the difference is.

  4. #4
    RayMarble
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    Re: Window Control Object

    The distortion can occur if you set the size without taking in consideration the whole application output window (that means, the Windows border around the application where the close / minimize etc buttons are, eventual menu bar with File etc options).

    If this is the case, just set the size of your application like this: from the overall size of your application window deduct the "raw" size of your application (this will give you the thickness of stuff Windows glues to your application) and add to it FrameHeight*2. Basically you commission the end size to be "window stuff" + "raw" size*2.

    Additionally you can also hide your application on start, and after you set both horizontal / vertical size position it in the centre and make it visible (all these operatins can be done through Window Control Object, instructions are in Help). Shout if you need an example.

  5. #5
    RayMarble
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    Re: Window Control Object

    Here you go:
    http://www.mediafire.com/?nhrooyjyzgy


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    Re: Window Control Object

    http://rickyrombo.co.nr/examples/Scaled%20Fullscreen.php

    This might not be what you're looking for, but it could possibly help.

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    Re: Window Control Object

    Quote Originally Posted by camelman
    I'm making a cellphone type game
    On the computer or with java mobile?
    Working as fast as I can on Fusion 3

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