Why? I assume it has to do with object selection, but I have tried everything I knew to no avail!
I need to make this cell based movement using detectors, but while one object works fine, as soon as you add another object, it all goes to hell.
I have an ID system in place (but unused). This is for a lacewing game. I managed to make it work without using detectors, but that's not how I want it.
Can you make this work for multiple "movers"?
MFA Repository - Bugged Cell Movement