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Thread: Surface Object

  1. #301
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    Re: Surface Object 1.5 Beta

    Nah it's all compatible of course

  2. #302
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    Re: Surface Object 1.5 Beta

    Quick update that fixes a silly redraw bug.
    http://clickteam.info/looki/Extensions/Beta/Surface1.5.zip

  3. #303
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: Surface Object 1.5 Beta

    An older image references mfa example now seems to crash when you run it and press spacebar.

    By this i mean the global images thing where it makes a random noise and sends the image to another frame.

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    Re: Surface Object 1.5 Beta

    Hahahaha, wow, good find, but yeah, I know, I even stated that in this thread - I changed the way the "Set reference state" action works. Setting it to 0 now is the same as using 1 before. I got it mixed up in an old version, so you have to change it. But really that's all that changed!

  5. #305
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: Surface Object 1.5 Beta

    Thanks if i set it as 1 then it works again.

    For frame 2 you would set it to 0 again, which would make it local and remove it from memory?

    If i have that right a quick idea could be a remove references option. So if you send many references over and want to remove them all from memory after they send it only needs a single action.

  6. #306
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    Re: Surface Object 1.5 Beta

    Yeah setting it to 0 would make it local.
    Hm maybe I'll add something like that but mind you, if you convert an image to a reference and delete it, the original image will be gone too.

  7. #307
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    Re: Surface Object 1.5 Beta

    Ok thanks, maybe rather than delete it could just multi set to reference or local which would be the same type of thing i had in mind.

    Basically i was thinking if i modified that example to use 100 images instead rather than single actions having some sort of batch option would be quite useful.

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    Re: Surface Object 1.5 Beta

    What about fast loops

    By the way, I plan to replace the "Perform operation" functions by "Evaluate expression" ones when I finally get time for this, so you could enter custom expressions like "r = 2*g". Anybody here who actually used them? I guess not everybody will read this but I'd like to get some input on whether I can replace them or should add them separately.

  9. #309
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    Re: Surface Object 1.5 Beta

    Add separately please.

    Thanks

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

  10. #310
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    Re: Surface Object 1.5 Beta

    BUG
    Doesn't draw the lines and text when using multiple images.

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