Sorry, this may be a really easy one but I don't see it in questions or help: How do I calculate a movement path at run time and then assign it to any object?
Sorry, this may be a really easy one but I don't see it in questions or help: How do I calculate a movement path at run time and then assign it to any object?
A) set multiple movements for the object, and select the movement based on the situation (ie have 4 different path movements)
B) Use the Advanced Path object (which I have little to know experience with)
C) Use a formula... check the articles?
It depends on what game you are making, you need to be more informative.
you can use the Advanced Pathhfinding Object if you have a grid based bap or Advanced Path Object if you have nodes.