Is there a way of rotating an active object about a point that is not within that object?
e.g. If I have an active object at screen coordinate 400,300. Is it possible to rotate it around screen coordinate 200,200 at a specified angle?
I need to do this for a SWF exported app, so extension use will be limited. In Actionscript, I would use a transformation matrix. Another method would be to place the object to be rotated in a larger, invisible, object placed at the rotation coordinate. Not sure how to achieve this in MMF2!