So I was working on my project earlier today and it suddenly occured to me that I needed to be able to do this in order to... you know. Work on my project.
So the character in my game walks off screen to get to the next "room". When he goes off the side, he needs to be in exactly the same position as he is in when he goes off the side, only on the other side since it's a new area. For example, if he's mid-jump when he goes off the screen, he needs to be mid-jump when he's in the next area. So I need him to be in the same position that he was in in the previous frame, the same co-ordinates except on the opposite side. How might one do this?