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Thread: SWF Exporter - Update #1

  1. #61
    Clicker Fusion 2.5SWF Export Module
    videogiochi's Avatar
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    Re: SWF Exporter - Update #1

    ok, i think that the solution is to make the application without FORMATTED TEXT OBJECT....

    ok....i'll make all FORMATTED TEXT as ACTIVE OBJECT.

    thanks

    Alex

  2. #62
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
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    Re: SWF Exporter - Update #1

    Before making up for a proper exporters check which objects are compatible with all of them and use those, and only those.

  3. #63
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module

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    Re: SWF Exporter - Update #1

    Bugs with the surface object:
    - a circle with border 0 pixel is drawn with border 1 pixel.
    - fine detection doesn't work

  4. #64
    Clicker Fusion 2.5 DeveloperSWF Export ModuleUnicode Add-on
    Looki's Avatar
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    Re: SWF Exporter - Update #1

    Haha, thanks for the bug report (Not the right thread though, I think).
    The flash version was made in about 30 minutes. It doesn't have many features. I never implemented fine detection, sorry.
    I will fix the border thing, not a big deal. Expect a new version within the next weeks.

  5. #65
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleSWF Export Module

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    Re: SWF Exporter - Update #1

    Cool!
    I will post it in the extension thread for others to find it easier.
    *and add the transparent-background-bug

  6. #66
    Clicker Multimedia Fusion 2SWF Export Module

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    Re: SWF Exporter - Update #1

    I purchased the Flash exporter to install on top of TGF2 soon after the first build was released. When I tried to install the update, everything worked fine in the installer but I don't see any of the changes for this update when TGF2 is actually launched (such as the other Mochi objects).

  7. #67
    Clickteam Clickteam
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    Re: SWF Exporter - Update #1

    http://www.clickteam.com/website/usa/product-comparisons.html

    Seems the Mochi objects aren't available for TGF2.
    Working as fast as I can on Fusion 3

  8. #68
    Clicker Fusion 2.5 Mac
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)iOS Export Module (Steam)

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    Re: SWF Exporter - Update #1

    That comparison says TGF2 is Mochi Ads capable.

  9. #69
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export ModuleUnicode Add-on
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    Re: SWF Exporter - Update #1

    are you sure that you changed build type for SWF? Still maybe basic mochi is but I don't believe that others would be, it would be pointless.

  10. #70
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Re: SWF Exporter - Update #1

    Quote Originally Posted by Digitalic
    That comparison says TGF2 is Mochi Ads capable.
    Ads. Not the other Mochi features.

    You can get an upgrade discount to upgrade to MMF2 for roughly the price difference between TGF2 and MMF2. Fill out this form if you want more information.

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