User Tag List

Results 1 to 6 of 6

Thread: for each object

  1. #1
    No Products Registered

    Join Date
    Oct 2009
    Posts
    506
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    for each object

    hi does any one have a example using this extension as i would realy appricate the help?

  2. #2
    Clicker

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    nivram's Avatar
    Join Date
    Jul 2006
    Location
    Bandon, Oregon
    Posts
    6,729
    Mentioned
    9 Post(s)
    Tagged
    0 Thread(s)

    Re: for each object

    There are some examples in your example file that came with the extension.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

  3. #3
    No Products Registered

    Join Date
    Oct 2009
    Posts
    506
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: for each object

    OH Thanks i did not look there

  4. #4
    No Products Registered

    Join Date
    Oct 2009
    Posts
    506
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: for each object

    hi click team.

    both of the examples wont work each time i run them i get : multimedia fusion has encountered a problem and needs to close.

    well to be exact if i run the first example it says:
    Runtime Error!
    programe c:\program funny squiggle 1\ multim funney squiggle 1\ data\runtime\Hwa\ edrt.exe

    The app has requested the runtime to terminate it in an unusal way.

    Contact the support team.

    With the second example when i run it: It states multimedia has encountered a problem and needs to close.

    so i sent a error report.

    Help please


  5. #5
    Clickteam Clickteam
    Jeff's Avatar
    Join Date
    Jun 2006
    Location
    Battle Ground Washington
    Posts
    11,822
    Mentioned
    7 Post(s)
    Tagged
    2 Thread(s)

    Re: for each object

    I can't reproduce your crash.
    Its working in both normal and HWA for me.

  6. #6
    No Products Registered

    Join Date
    Oct 2009
    Posts
    506
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: for each object

    it must have been my fault i just instailed the new update and it works fine

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •