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Thread: Making a Spring Board

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    Making a Spring Board

    Hey Guys & Gals,

    I want to make a character BOUNCE off of a particular object when he lands on it, kinda like a Spring board. So when he lands on the object, it makes him bounce really high just once. It is a platform character. How would I go about doing this? Thanks.

    Carlos Chapeton

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    Re: Making a Spring Board

    What type of movement are you using? The built in one? One you coded with events? Or one that is aided by an extension such as the Platform Movement Object?
    Working as fast as I can on Fusion 3

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    Re: Making a Spring Board

    Well it's the built in Platform properties and we are trying to create events so that when it collides with a particular object it bounces. Is that what you wanted to know?

    Carlos C.

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    Re: Making a Spring Board

    Yeah. Sorry but the default platform movement can't do this very well. You could set the position manually, but there is a bug that causes it to slide around on the ground after it lands. So really you would have a much easier time either coding a custom movement with events (velocity and gravity vars and setting the object position manually) or using an object like the Platform Movement Object. This will allow much more flexibility and the ability to correct any mistakes with your code.
    Working as fast as I can on Fusion 3

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    Re: Making a Spring Board

    David N's fastloop example has a springboard, if I remember correctly. Located under Tutorials on the sidebar --->

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    Re: Making a Spring Board

    Yes it does. It works just like you expect. But his "platform engine" is kinda hard to follow. But it works VERY nicely. Im sure you could do it manually but its a lot of work (physics equations).

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