I have a 3D maze and everything is going pretty good. How would I show status Text for HP and etc that would stay in the left-top side of the screen at all times, no matter where the player is?
Thanks
Marv
I have a 3D maze and everything is going pretty good. How would I show status Text for HP and etc that would stay in the left-top side of the screen at all times, no matter where the player is?
Thanks
Marv
458 TGF to CTF 2.5+ Examples and games
http://www.castles-of-britain.com/mmf2examples.htm
Insert a string object at 0,0 and not change any settings? Maybe just make it not displayed as background.
Working as fast as I can on Fusion 3
Use Counter? It always follow the screen
Na LB. The string does not show at all.
A counter does no good if I can't show the the text.
Marv
458 TGF to CTF 2.5+ Examples and games
http://www.castles-of-britain.com/mmf2examples.htm
Is the string displayed above the opengl camera?
Actually I am not using that OGL extension in my 3d maze.
Marv
458 TGF to CTF 2.5+ Examples and games
http://www.castles-of-britain.com/mmf2examples.htm
Put the string object(s) you want on a separate layer above the OpenGL object's layer.
I will try that and thanks. Just trying to do a HUD.
Marv
458 TGF to CTF 2.5+ Examples and games
http://www.castles-of-britain.com/mmf2examples.htm
this specific opengl extension runs in its own window afaik, so you can't display anything above it
you'd either have to have your hud around the gl window but not overlapping it, or draw the hud yourself through opengl (which would require you to write your own bitmap font code)
Nice to know xyzzy. I will just go with a sub-application with key presses. They work. Thanks.
Marv
458 TGF to CTF 2.5+ Examples and games
http://www.castles-of-britain.com/mmf2examples.htm