Is it possible to group objects at design-time so that when they are dragged and moved around the frame, all the objects in a group move together.
I am thinking of something similar to applications like PowerPoint where you can group items to more easily manage them.
I appreciate that they would still be separate objects at run-time, but in terms of laying out objects in a frame, it would make life much easier. For example, I have a volume control which consists of four separate objects; a speaker symbol, a plus, a minus, and a volume bar (which shows the current volume). I know that it is possible to select them all simultaneously by shift-clicking, or dragging a box around them, but it would be great if they could be kept together automatically.
Along the same lines, it would be nice to be able to place items like this onto a single 'holder' or canvas, so that when I want to move all the objects in the same vector at runtime, I could just move the canvas; a bit like placing multiple sprites into a single sprite object in AS3.
On that last note, in the absence of a built-in method, what are suggestions for creating this effect in MMF2? My first thoughts are to Always set the X & Y coordinates of the individual components relative to a transparent 'canvas', and then move the canvas. This could be optimised to ensure that the component coordinates are only updated if the canvas is being moved.