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Thread: Falling Bridge Example

  1. #1
    Clicker Fusion 2.5
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    Falling Bridge Example

    Hey guys, this is related to a previous post : http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=194860&page=1

    I was able to figure out how to do this using the "Pinball Movement" to make it look natural, and allow the player to run across the bridge as it falls.

    Hope this helps!

    Matt (Warmachine)

    EDIT: i forgot to mention that the active object in this example is set to "Platform" on the properties (left, right and shift keys)
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  2. #2
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    Re: Falling Bridge Example

    Just an FYI, you should seriously consider upgrading to the latest build. (#249)
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    Re: Falling Bridge Example

    what are some of the benefits of the upgrade?

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    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    Re: Falling Bridge Example

    Too many to mention. It is way more stable, lots of bug fixes, added features, etc.
    You can download and install the latest version here.
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    Re: Falling Bridge Example

    Sweet! thanks man!

  6. #6
    Forum Moderator Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export Module
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    Re: Falling Bridge Example

    No problem.
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  7. #7
    Clickteam Clickteam
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    Re: Falling Bridge Example

    There's also this example that doesn't require detector objects, or separate bridge pices.
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    Working as fast as I can on Fusion 3

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    Re: Falling Bridge Example

    awesome! anything that helps guys!

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