OK, I'll look into that!
OK, I'll look into that!
I think I've found a bug in Flash FX when used together with the Flash Player object. I'm doing some mouse over events in Flash Player over an active object. This has worked before, I don't know exactly when it stopped working. After some trial and error I found that deleting the Flash FX object made the mouse over events of the Flash Player object work again. It's not ideal because I'm dependant on Flash FX's exactFit feature so no content is visible out of frame when resizing. So you might want to check that Looki.
Sorry for this extremely late response. Go to the Flash Fx properties and uncheck "Transform mouse". It should be off in newer versions of Flash Fx!
EDIT: Oh right, you don't need Flash Fx for exactFit anymoreFrancois was kind enough to implement this feature in the new SWF exporter version (Resize display to fill window size property).
Is this extension still the best way to double the stage size for a game? I like making pixel art games, which I often want to display at 2x the size, currently I have to do that through setting the width and height with HTML, but it would be much better for it to be done in the SWF's header.
This really need an example file /:
cant download extension.... http://clickteam.info![]()