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Thread: Scrolling Difficulties

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    Scrolling Difficulties

    Hi, I am making a maze gmae, but am having some scrolling difficulties. I got the camera to look at and follow the player, but cannot seem to get the camera to look at a portal that is located on a different part of the field not shown on the screen after reaching a certain point. Is there any way to have the focus leave the player, fly over to the portal to show it to the player, and then scroll back to that they may try to find it? Any help is apperciated! Thanks!

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    Forum Moderator Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    Re: Scrolling Difficulties

    What I would do to achieve this is separate the scrolling on to an invisible "camera" object (just an active object with "Visible at start" unchecked, so that the player can't see it). You could then set the scrolling to always follow this object, and give it an alterable value so that you could toggle it between always moving towards the player and moving towards the portal.

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    Re: Scrolling Difficulties

    That's genius! But which movement would I use to have the camera box "stalk" the player?

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    Re: Scrolling Difficulties

    You should either use bouncing ball or your own custom movement for it so you have more control.
    Working as fast as I can on Fusion 3

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    Re: Scrolling Difficulties

    But how do I use bouncing ball movement to have the camera box follow the player?

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    Re: Scrolling Difficulties

    Always: Look in direction of player
    Working as fast as I can on Fusion 3

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    Re: Scrolling Difficulties

    Maybe, I'm not doing it right, but it's not working. (>_<)

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    Re: Scrolling Difficulties

    Maybe you could upload your mfa to the file archives so we could trouble shoot what is going wrong.

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