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Thread: Jump Game Example

  1. #1
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    LB's Avatar
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    Jump Game Example

    [size:26pt]Jump Game[/size]
    [color:#FFFFFF].......[/color]An Example by LB

    If you are an obstacle, then be warned, little yellow squares may jump on you or even smack into you!

    This is a simple game with a classic concept; you are running (for whatever reason or story) and you have to jump over obstacles. If you faceplant into one or fall off the screen, it's game over. The thing is, You start to run faster and faster!

    I've done a short and sweet example here that shows simply the basics of the game and how to make ghosts. It's nothing special, except that the level design isn't random, making the game more fun. When level design isn't random, it could either be careless or careful, which detirmines the fairness of the level. Randomly gnerated games take careful coding to be fair. So, I carefully designed the level so that you could play it in various ways. This also allows you to practice. Some areas have more than one path you can take, and others require good timing.

    At the end of the level it's all down to how much time you spent getting past obstacles. If you read the menu instructions and the comments within the code, you'll understand what I mean.
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    Working as fast as I can on Fusion 3

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    Re: Jump Game Example

    Thanks for the example. I was thinking of making a quickie platformer game. This will help a lot

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    Re: Jump Game Example

    Thanks man

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    Re: Jump Game Example

    Very cool example LB, Thanx for this!

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    Re: Jump Game Example

    This is a really nice example. So tell me, do you think your ghosts objects effect example can be used like after images behind a player during certain animations or moves?

    Nice job on this though.

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    Re: Jump Game Example

    It's just recording the player and the ghost objects play it back with an offset in time - you can use it, I didn't make it, and this same sort of thing has been done before. lost_child has a link to another older jump game like mine but with knytt-like scrolling.
    Working as fast as I can on Fusion 3

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