It's a frustrating business trying to write a game in Flash right now, because occasionally when I export, what works fine in the .exe is entirely broken in the .swf. Can't expect much else though, it's still early days for the runtime. Flash Lacewing has some troubles, so I propose we make Jamie's life easier by finding all the current bugs and assembling a list in this thread.
On Channel Peer Loop Finished
Channel Listing - This includes the Request Channel List, Loop Listed Channels Actions and the On Channel List Received, On Channel List Loop and On Channel List Loop Finished conditions.
Those are just two, two which Jamie already knows about. Can we find any more? My Testing Application, rather messy but maybe useful to someone wanting to help.