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Thread: Small Shaking Problem

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    Small Shaking Problem

    I have an invisible object (called "Camera") set to follow my player. I simply have the following event.

    Always ==>
    *Center display at (0,0) from Camera
    **Set X position of Camera to X("Player")

    I did this because I want the player to be able to move the camera and look around the area. It allows me some flexibility so that I can make cut scenes for example. Now, the problem is that the camera keeps shaking back and forth slightly causing the player to look blurry when he simply walks either to the right or left. I tried a variety of things and I can't seem to figure out what's causing it so any help is appreciated.

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    Re: Small Shaking Problem

    What confuses me is that the events you must have done would be:

    -Always
    +Center display at (0,0) from "Camera"
    +Position ("Camera") to "Player" 0,0
    [color:#FF0000]+Position X ("Camera") to "Player"[/color]

    What that simplifies to is the action in red above, has no effect whatsoever since the camera still positions onto the Player at 0,0.
    It confuses me on why the screen buggers up like you say...

  3. #3
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    Re: Small Shaking Problem

    If I am not mistaken, you need to switch the order of events so the positioning of the camera is BEFORE the "center display at (0,0) from camera".

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    Re: Small Shaking Problem

    Quote Originally Posted by mobichan
    If I am not mistaken, you need to switch the order of events so the positioning of the camera is BEFORE the "center display at (0,0) from camera".
    I thought it wouldn't really matter. But your probably correct

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    Re: Small Shaking Problem

    Thanks, I got it working now.

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