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Thread: Lacewing Build #17

  1. #1
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module

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    Lacewing Build #17

    Both extensions

    * Lots of bugs fixed

    * Lacewing can now be global across sub-applications

    * You can now have multiple instances of Lacewing in one application (by setting the "global identifier" in the object properties)

    * New stack cursor feature lets you read through a stack without maintaining a separate index variable

    * You can now loop with loop names, so you can have multiple loops easily

    * Message sizes are now unsigned shorts as per the protocol spec, so you can send longer messages

    * Updated to the new protocol version (the same as pylacewing 0.8). This makes servers/clients using build 17 incompatible with previous builds.


    Client only

    * All updates above affect the Flash version too

    * The "loop finished" conditions were not called in Flash

    * Fixed a bug with channel/peer selection and loops

    * The client now responds to ping requests

    * You can now retrieve the protocol implementation of the server (such as "DLL" or "Python")

    * Crash when calling the "Push string..." actions in Flash

    * Channel listing now works in Flash


    Server only

    * Each client in the server now has "local client data", which is basically a map of string keys to string values, to which you can assign data to store with each client

    * Each channel in the server now has "local channel data", which is basically a map of string keys to string values, to which you can assign data to store with each channel

    * You can now host a flash player policy server, to accept Flash clients

    * The server now accepts HTML5 websocket connections (I'll be releasing the Javascript Lacewing implementation at some point, as shown at the CC 2010). Both the latest specification used by Firefox 4/Chrome 6 and the older specification used by Chrome 5 are supported.

    * The server now sends ping requests, to prevent ghost clients/channels

    * The client is now selected when an "On disconnect" condition fires

    * New "Channel is hidden from the channel list" and "Channel is set to close automatically" conditions

    * You can now retrieve the protocol implementation of a client (such as "DLL", "Flash" or "Python")

    * Changing the requested name now works




    ---

    There's also a new extension called Lacewing Webserver included. This allows you to host a HTTP/1.1 webserver controlled by MMF events (example).

    This build is numbered 17 because 15 and 16 were testing builds I sent to a few people. Please post any bugs you find in this thread

    Download: http://lacewing.aquadasoft.com/Lacewing.zip

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    Re: Lacewing Build #17

    To put it simply and understate it - You are amazing. Thank you so much Jamie (and everyone else involved)!

    I have found a bug though: In the flash runtime "Request Channel List" doesn't seem to work.

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    Re: Lacewing Build #17

    Ah, looks like I was using an old Client.as when I built the DAT file. Redownload - Version$ should read "Build #17B" in Flash now.

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    Re: Lacewing Build #17

    If you downloaded this build, please check it says build 17 in the extension properties. It seems I might have still had a ZIP of build 14 up there for a while!

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    Re: Lacewing Build #17

    Yup lookin good now. Thanks!

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    Re: Lacewing Build #17

    Odd, the 3 extensions does not appear in the list ...

    (MMF2DEVb248)

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    Re: Lacewing Build #17

    It requires build 249.

    MMF2 Developer 249 update: http://www.clickteam.com/webftp/files/mmf2/update/mmf2devb249.exe

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    Re: Lacewing Build #17

    Ok thanks

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    Re: Lacewing Build #17

    Wow, finally new update However, I'm a bit disappointed, I've been hoping to see some new handlers in the server class like:
    -ChannelJoined
    -ChannelCreated
    -ChannelDestroyed
    etc. They would be very useful... at least for me... ^^"

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    Re: Lacewing Build #17

    Ah yeah, I forgot about that.. maybe in the next update!

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