Hi, I am working in an elaborated light/ Shadow engine, what I have in mind, can be done manually with no problems, but since it will be an automoted engine to add shadow to everything, I want it to work by itself.
I may have many more questions later , but the first one would be:
I will work with 2 actives here, stone, and black dot.
I want that, when I start the game, Black dots will be created in top Y of my Rock, from left to right X, and then, create black dots in botoom Y from left to right X.
I imagined that I could creat the first one and then, say the next one should be created right after the first, and stop in the last, how to do this?
Also, the point here is that I need to get the ABS (distance) value from each top black dot compared to its botoom conterpart, so I think they must be stand alone actives, could I do this by spread value? (something that I still can't do right)
Also... if you just think this is useless, please, help me anyway, maybe I could just no explain how awesome it would be if worked, I would thank a lot.
And thanks for the attention =]