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Thread: [HowTo] Find the Height of an active Object?

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    [HowTo] Find the Height of an active Object?

    I explain my dilemna, i try to tell to MMF2 to replacing OVER a SIMPLE backdrop my object.

    It's an Active Object.

    So, i want replace this object JUST over the backdrop object, for that, i had the idea of respositionning the "POSITION" of the object by the "Position of the "HEIGHT" of the object..

    But, i'm afraid because i have NOT the possibility via MMF2 of knowing the height of my object, because, MMF2 do not support that parameter..

    How i can make that please guys?

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    Re: [HowTo] Find the Height of an active Object?

    Y Bottom - Y Top

    That gives you the height. Then just multiply it by the Y scale.
    Working as fast as I can on Fusion 3

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    Re: [HowTo] Find the Height of an active Object?

    Ok, LB, thanks i'll try that.
    So, i hope in MMF3 for a Height/Width parameter for ALL of the objects

    Rework now.

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    Re: [HowTo] Find the Height of an active Object?

    But, there is not a solution for getting the HEIGHT Or WIDTH in pixels LB? (or another who want answer that) ^^ ?

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    Re: [HowTo] Find the Height of an active Object?

    here you go.

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=207408&#Post207 408
    DT
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    Re: [HowTo] Find the Height of an active Object?

    Thanks, this is cool

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    Re: [HowTo] Find the Height of an active Object?

    Quote Originally Posted by BackStaged
    But, there is not a solution for getting the HEIGHT Or WIDTH in pixels LB? (or another who want answer that) ^^ ?
    That formula DOES get it in pixels...
    Working as fast as I can on Fusion 3

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    Re: [HowTo] Find the Height of an active Object?

    Yes, sorry for the so quickly post ^^'.

    I see it after i've tested, but i've posted before testing, and.. completely forget my post.

    That is good enough for me.

    Thanks for all, LB and DT !

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