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Thread: Beta4/SDK4.1: "Timer equals" not working for me

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    Beta4/SDK4.1: "Timer equals" not working for me

    In the attached example, you will see that the first frame jumps almost instantly to the second one -or at least it does on my IPod, even if I set that behavior to happen at second 25 (number picked for testing purposes). It works ok on the PC/Browser.

    Also, you will notice two XCode warnings. The first one relating a deprecated operation and the second one saying the FadeOut variable is not used in one of the files.
    Attached files Attached files

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    Re: Beta4/SDK4.1: "Timer equals" not working for me

    I had a "variable 'fadeout' not used", too - I had wondered if it was an effect of not having transitions in my project (but it wasn't exported as Final, so any code that was meant to be there would have been there...)

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    Re: Beta4/SDK4.1: "Timer equals" not working for me

    The FadeOut variable is my doing I'm working on fixing some of the transitions on fade-out on objects.
    The variable is part of some unfinished code so just ignore it

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    Re: Beta4/SDK4.1: "Timer equals" not working for me

    What is the difference between the three compile modes?

    cci
    xcode project
    final xcode project

    I find that the last two are the same and the first doesn't do anything useful?

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    Re: Beta4/SDK4.1: "Timer equals" not working for me

    CCI:
    It only exports the Application.cci file. Instead of constantly packing up a zip file with the entire source code, this is a small and simple file to copy over to your project folder. I only use this option myself when copying over files to test in the runtime as it contains the entire game.

    XCode Project:
    Exports the entire project source code (including the Application.cci) into a zip file. Only needed the first time you export a game to the mac. After that you can simply use the .CCI build option.

    Final XCode Project:
    Same as above, but it removes any extensions from the source code that you don't use. Best to use when you want to submit a game for the App Store and want it to be as small as possible.

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    Re: Beta4/SDK4.1: "Timer equals" not working for me

    Ok! Thanks!

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    Re: Beta4/SDK4.1: "Timer equals" not working for me

    Thanks Andos!!!

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