I'm making a level editor and I have a minimap feature. The minimap shows the position the walls in the level. I correctly set up this using ratios of the frame to the map so that part works fine. However when I place a dot, it always places the dot in the "second to last" position. Like if i placed one dot to the right and one dot to the left, the second dot would go to the right? This is because there are already walls hidden outside the frame, and if they aren't created at start, then my "create object" actions wont work Any help? Sorry if this is confusing.
Here's the .mfa to understand it better: