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Thread: Problems with my monsters

  1. #1
    Clicker Fusion 2.5 Mac

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    Problems with my monsters

    I have 10 monsters on screen, that are the "same" monster, duplicates.

    I want then to change to Blue while they aproach the character, but, all of then are changing colors at the same time.

    The code I used:

    Replace: RGBAt( "Monster", 0, 0)

    New Color: GetRGB(0, 0, Alterable Value A( "Monster" ))

    Alterable Value A:

    Max(Abs(X( "Player" )-X( "Monster" )), Abs(Y( "Player" )-Y( "Monster" )))

    ---

    How Can I set diferent color changes for duplicated Actives? is it impossible?

  2. #2
    Clicker Multimedia Fusion 2 Developer

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    Re: Problems with my monsters

    I'm afraid you can't do it with "replace colour". The best method would be with the RGB coefficient option in MMF2-HWA, or you could try using different animations, or having a clone of the enemy in blue and fade it in over the top...

  3. #3
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    Re: Problems with my monsters

    I don't think it can be done, so like Dynasoft mentions, I would do it by using a different animation sequence for this. It can be done relatively easily with fixed values and the "pick object by fixed value" condition.

  4. #4
    Clicker Fusion 2.5 Mac

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    Re: Problems with my monsters

    Thanks a lot ^^

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