I've released a game in MMF2 HWA. which reads most dialogue from ini files. It would really be great to be able to read Unicode and display the text in the game. I don't mind having to change the font to display the characters correctly, as I've always set it up to use different fonts for different languages.
Would this be at all possible? I know the current Unicode extension isn't HWA compatible. I have no idea how much work would be involved here but I would consider paying for it if it's something I could afford (hehe). As I need to display in Japanese.