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Thread: Mmf2 X MMf2 Developer (Talking about flash)

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    Mmf2 X MMf2 Developer (Talking about flash)

    So, could anyone list me MMF2 Dev advantages over normal MMF2 for a FLash developer?

    This is my last question before I buy the program.

    Thanks!

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    Forum Moderator Multimedia Fusion 2 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
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    Re: Mmf2 X MMf2 Developer (Talking about flash)

    Biggest one for me is making custom Preloaders. I can make one with MMF2 itself and have complete control.

    There's also the Char Image object which I've used for most of my flash projects.
    Cranktrain - Currently finishing a new game called The Cat Machine!
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    Re: Mmf2 X MMf2 Developer (Talking about flash)

    I just hope MMF2 normal won't get me stuck because things I can't do when I try to bid a game :/

    Actually, I don't have the money to buy Dev version, I just don't want to have a deception, to discover later that, MMF2 Dev had special functions when it comes to flash, and I wouldn't be able to sell my games at all with normal MMF2.

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    Re: Mmf2 X MMf2 Developer (Talking about flash)

    The lack of custom preloaders might be an issue, although I believe with the standard edition you can at least change the logo on the default one, so this may work as a compromise.

    Hopefully if you get around that, you'll make enough with your first couple of sales to upgrade anyway

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    Re: Mmf2 X MMf2 Developer (Talking about flash)

    Well, hope most sponsors would accept it =]

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    Re: Mmf2 X MMf2 Developer (Talking about flash)

    I would buy wait and safe some money and buy developer if you are planning to sell games, buy the real deal!

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    Re: Mmf2 X MMf2 Developer (Talking about flash)

    Well, at least I can use Mochimedia with no problems =]

    But Yeah, I will upgrade when I can.

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    Re: Mmf2 X MMf2 Developer (Talking about flash)

    I think if you make any money with MMF standard you have to include Clickteam's logo as well.

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    Re: Mmf2 X MMf2 Developer (Talking about flash)

    I think not, I have played some mmf2 standard games on Mochi and I see no logo.

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    Re: Mmf2 X MMf2 Developer (Talking about flash)

    Quote Originally Posted by Multimedia Fusion 2 Runtime Distribution Agreement
    In order to distribute your application, your must agree to the Multimedia Fusion 2 Runtime Distribution agreement.

    The Multimedia Fusion 2 Runtime Distribution Agreement is a legal agreement that allows users who have created applications with Multimedia Fusion 2 to distribute their applications outside of their organizations. This agreement includes requirements that affect packaging and your application. There is no fee for the use of the runtime. There are no fees to the developer associated with this program. Note: this agreement is subject to change, for the latest run-time distribution agreement, please visit the Multimedia Fusion 2 Web site at www.clickteam.com.


    Including the logos


    In order to be able to sell your application, you must include in the software, in the credit page, presentation or end screen, the logo "Created with Multimedia Fusion 2". Additionnally, if your application has packaging, the logo "Created with Multimedia Fusion 2" must be on this packaging also. You will find the logo on the Multimedia Fusion 2 CD-ROM in the directory Redist\Logo. Or you will find the logo in the Runtime Agreement file in the download page of Multimedia Fusion 2 on www.clickteam.com.

    Are there any applications that don’t have to include the "Created with Multimedia Fusion 2" logo?
    Yes. You don’t have to include the logo:

    if your application, game or screen saver is only used within your organization
    if your application is distributed at no cost and provides no commercial or marketing benefit
    if your application is being distributed through the Internet in Vitalize file format (.ccn)

    Outline the process to distribute a new application:


    1.The Created With Multimedia Fusion 2 logo must be placed on the outside of your product’s package in a location that’s easily visible (not the bottom or top panel of the package) and must conform to the requirements listed in Schedule A.
    2.The Created With Multimedia Fusion 2 logo must appear on the splash screen or credits page of your software.
    3.The following copyright notice must appear in the copyright section of the hard copy or electronic documentation: Clickteam Multimedia Fusion 2 Runtime Player , Clickteam 2006.
    4.Begin distributing your software.


    What standards must an application meet to distribute the Runtime player?
    None. Clickteam may, however, deny the right to use the Created with Multimedia Fusion 2 logo in certain cases, but Clickteam will not in any way restrict distribution of developers’ products.

    Does the new application have to be sent to Clickteam for approval?
    No, you do not need to send your application to Clickteam. After you have built your application with Multimedia Fusion 2 and included the logo, if applicable, you can begin distributing your application.

    Other licensing issues

    If your application uses QuickTime movies, an Open Database Connectivity (ODBC) database, or DirectX drivers, you may need to distribute the associated drivers with the application. You must license the appropriate drivers from the respective owners before distributing them.

    Copyright Owner

    QuickTime : Apple Computer, Inc.
    Open Database Connectivity (ODBC) : Microsoft Corporation
    DirectX : Microsoft Corporation
    Multimedia Fusion 2 Runtime Distribution Agreement

    WHEREAS Licensee has purchased a legal copy of "Multimedia Fusion 2".

    PARTIES

    (1) The "Licensor": Clickteam, 69 rue Ampère, 75017 PARIS, FRANCE (and any of its subsidiaries, agents, successors and assigns).

    (2) The "Licensee": the party executing this Agreement.


    RECITALS

    A. This license supplements and amends the Software license issued by the Licensor to the Licensee.

    B. The Licensee has developed one Application that the Licensee desires to utilize commercially.

    C. The Licensor is willing to permit the Licensee to utilize the Application upon the terms set out in this Agreement.


    OPERATIVE TERMS

    1. DEFINITIONS

    1.1 "Runtime" means the portion of the Software required in order for the Application to operate on hardware on which the Software is not resident.

    1.2 "Application" means any software files produced from Multimedia Fusion 2.
    1.3 "Logo" means the Created With Multimedia Fusion 2 logo in the form specified by the Licensor.

    2. GRANT

    2.1 The Licensor grants to the Licensee a non-exclusive, non-transferable, perpetual, worldwide, royalty-free license to incorporate object code copies of the Runtime in to or with the Application and to copy, distribute, display and perform the Application subject to the terms and conditions of this Agreement.

    2.2 The Licensee shall not copy, distribute, display or perform the Runtime (or part thereof) except as part of the Application.


    3. LICENSEES COVENANTS AND INDEMNITY

    3.1 The Licensee hereby indemnifies the Licensor against all costs, claims, actions or demands arising out of the marketing promotion or distribution of the Application.


    4. LIMITS TO LICENSOR'S LIABILITY

    4.1 The Licensor accepts no responsibility for the quality of the Application, that shall be the sole responsibility of the Licensee.

    4.2 It is the responsibility of the Licensee to evaluate the Software and to apply the Software only for uses that the Licensee has evaluated and considered appropriate, and the Licensor accepts no responsibility for the efficiency of the Software in the production of the Application.


    5. MARKINGS AND NOTICES

    5.1 The Licensee agrees to include the Logo on the splash screen or credit screen of the Application.

    5.2 The Licensee agrees to include the following copyright notice in the hard copy or electronic documentation for each copy of the Application which includes the Runtime:

    Multimedia Fusion 2 Copyright (c) 1992-2006 Clickteam.

    5.3 Section 5.1 and 5.2 shall not apply where the Application is distributed for free and is not of a commercial or marketing nature.

    5.4 The Licensor hereby grants to the Licensee a non-exclusive, non-transferable, perpetual, worldwide, royalty-free license to use the Logo on any copy of the Application and all marketing materials used for the commercial exploitation of the Application.


    6. TERMINATION

    6.1 The Licensee may terminate this Agreement, at any time, by ceasing to distribute the Application that includes the Runtime.

    6.2 The Licensor may terminate this Agreement in the event that the Licensee materially defaults in the performance of any material provisions of this Agreement and the Licensee fails to cure such default (whether remediable or not) within 30 days after notice of such default is given to the Licensee by the Licensor.


    7. GENERAL

    1. The licenses granted to the Licensee in this Agreement are personal to the Licensee, and the Licensee shall not assign, transfer or sublicense this Agreement (or any right granted herein) in any manner without the prior written consent of the Licensor.

    2. French Law shall apply to this Agreement and the parties hereby submit to the exclusive jurisdiction of the French courts.
    _____________________________________________
    Nivram's Examples -Need extensions? Send me a PM.-


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